My journal on trying to design and develop games in Singapore; and some of the steps, challenges and ideas I have encountered along the way.
Currently focusing on using Flash as the platform.
Now that the dust has settled after E3, I like to mention about what caught my attention the most.
The solid sales from Nintendo of their Wii which targeted the casual, non-gamer with their motion controller has resulted in the other two consoles (Microsoft's Xbox 360 and Sony's PlayStation 3) announcing plans for their own motion controllers.
Microsoft's Project Natal seems the most genre changing as it makes people the controller. Its' facial and voice recognition is also something that will likely become expected not only in game consoles, but likely most electronic devices (e.g. changing your air conditioner's temperature to suit who is in the room, blocking mature-rated TV shows when kids are around, etc). Let's hope the cost is reasonable.
Nowadays it is even easier that ever for an indie game company to make a console game. With freely available development kits and publishing platforms (of either the Xbox Live Marketplace or PlayStation Store), making a console game has never been easier.
Time to start dreaming of making games that make use of motion control.
So long, and thanks for all the fish
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