Recently, I have toying around with 3D in flash. There are several frameworks to produce 3D graphics (e.g. Papervision 3D, Sandy, Away3D, Yogurt3D, FIVe3D, etc) which you can use together with other frameworks for physics (Wow-Engine, JigLibFlash, box2dflash, APE), object distortion (AS3Dmod), augmented reality (FlarToolKit), etc.
When working, I quickly realized that using primitive shapes to build a 3D scene with ActionScript was only useful to a certain point. To supplement this, some allow the importing of COLLADA models, which is a standard that represents models with an XML file and an image used for texture mapping.
When searching for some models to use in my projects, I stumbled on Google's 3D Warehouse (a place that stores 3D models that people created) and SketchUp (a tool to create 3D models).
[Source: papervision2.com]
Hope you found that interesting.
Meta Quest 3S Now the Cheapest VR Headset Option After Sudden Price Drop,
While PlayStation VR2 Remains at Full Price
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[image: Meta Quest]
Right now, you can save between $30 and $50 on the Meta Quest 3S depending
on how much storage you require.
The post Meta Quest 3S N...
1 day ago

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