Wednesday, September 23, 2009

Games Convention Asia

Last week end, the Games Convention Asia was held here in sunny Singapore at Suntec.

While no where as big as E3, the main Leipzig Games Convention or the Tokyo Game Show, it still attracted 102,500 attendees.

I am not the kind of person who takes photos, so here are a few from Kotaku's write up of it:







[Pictures: Kotaku.com]

Wednesday, September 16, 2009

Review: Red Bull Soap Racer

A while back I got demoralized when I saw how Papervision3D slowed down when building complex scenes. After taking a look at this racing game, I realized that's any slowness I noticed previously in other games is due to unoptimized/inefficient use of Papervision3D.

The game is a cartoon-ish kart racer where you can fully customize your kart and then race with other friends online. Even race tracks can be customized too. While the game concept is not new, this may be the first time that it has been done using flash.



Our friends at Less Rain have set once again the benchmark for 3D games in Flash, using the powerful combination of Papervision3D and Box2D. Check out their blog for more info.

[Source: papervision3d.org]


FYI, they used Box2D for physics as Papervision3D does not include physics.


Another thing worth mentioning is that it is brought to us by Red Bull. This is what I call a good advertisement (and something that I will "watch" repeatedly).

Saturday, September 12, 2009

Tool: PasteBin (collaborative debugging tool)

Every wanted to share a short snippet of code online with others and still preserve the native language formatting?

I have. I been annoyed with how all the nice coloring, indentation and italics got lost when I copied a piece of code from my editor to a web "rich text box".

A friend of mine shared a small function using PasteBin a while back; and now I can't imagine sharing code any other way.

When you paste a snippet of code, you select the language you want to format it in and there is a wide selection to chose from including AS3, etc.

It then generates a link for you that you can send to your friends, e.g. http://flash.pastebin.com/mc95f230.

You can post anonymously or log in so all your posts are linked. Also, anyone can add their changes as a comment.

Friday, September 4, 2009

Pretty pictures

When making a game, it is always nice to have inspiration to draw on.

One of my interests has always been space ships; and one good site that frequently have new concept art is Concept Ships.

Here's a few to show you what you can find there:


[Artist: Andrew Lee]


[Artist: Mike Doscher]


[Artist: Alfredo Dosztal]